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Sagrada
30m - 45m
1 - 4 Players
Ages 14+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
50.00
€
Original price was: 50.00€.
41.00
€
Current price is: 41.00€.
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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ahalm
Imagine 4 people playing sudoku. You toss 5 different 9 sided dice and each player picks one in turns. You then must place the number in dice to your sudoku. You also must place each number next to some previous number. You cannot erase numbers later. You are stuck with numbers you placed even those don't really fit one your sudoku. If all dices show useless numbers, though luck. Basically, that's Sagrada.
AdelinDumitru
What new-to-you games have you played lately? We’ve recently tried Sagrada, an abstract game in which players draft dice in order to fill up their stained glass windows boards, in an attempt to maximize the number of points provided by public and private objectives. Each game of Sagrada has players tuck in the middle of the board a card with a certain pattern that affects the dice that they can add to their boards. Some spaces have to be occupied by dice of certain colors of values, and no 2 dice of the same color and value can ever be orthogonally adjacent. Plus, you have to place all your dice in a way that ensures that they are adjacent (either diagonally or orthogonally) to already-placed dice. Besides that, each player has at their disposal some skill tokens, that they can use in order to activate tools (which usually break some established rules or allow you to change the value of the dice that you place). Besides the restrictions entailed by these cards, what dice you draft is also going to be influenced by the objectives used in that game. They get scored multiple times, depending on the degree to which you fulfill them. Some are very straightforward – having sets of dice valued 1 and 2 for instance. Others require more forward-planning: having dice of different values on a row or of different colors on a column. The arc of the game is quite interesting – it starts very relaxing, but by the middle of the game you have to think very carefully about what dice you draft and where you place them, as you can get stuck. You’ll want to add as many dice as you can to your board, as empty spaces are worth negative points at the end of the game. There’s plenty of variety provided by the pattern cards and the public objectives, but where the game could have use much more variety is with the private objectives. They all function in the same way: add up the value of dice of a certain color, and the sum represents the points that you get for that card. Although this was probably meant to reduce randomness and ensure that players have similar conditions to fulfill, our preference is usually for more varied scorings. Review copy by @lexshop.ro
adamscott
Really nice puzzle game. A tiny bit of luck, but mostly skill. The fewer players, the more luck there is. Tried a 1p, 2p and 4p. Best at 4p in my opinion. As much as I do enjoy this game, you get WAY too many points from your hidden objective card.