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Point City
15m - 30m
1 - 4 Players
Ages 10+
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
25.00
€
30 day low:
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Point City quantity
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Albia
[size=16]❦ [/size] [b]Solo Mode[/b] // Included in the Base Game [size=16]❦ [/size] [b]Required Play Space[/b] // 30" x 20" [size=16]❦ [/size] [b]Setup Time[/b] // 5 Minutes [size=16]❦ [/size] [b]Play Time[/b] // 15 Minutes ✅ Double-sided cards provide interesting ways to fill up the market and flip over cards from the deck each round. ✅ Since the solo opponent takes a set path, it’s possible to control the buildings it picks up to minimize its score. ✅ All of the artwork is very charming with a lot of unique sorts of buildings presented in a bright, cheery style. ✅ With the stacked piles of cards, the play area remains pretty compact and can be even smaller with more stacking. ✅ Civic tokens provide interesting choices with the various ways they award victory points based on conditions. ✅ Gameplay moves quickly with very little downtime, although it’s important to refill the market correctly. ❌ Decisions are usually very straightforward and obvious from the available buildings and resources in the market. ❌ High scores are often tied to the luck of the draw with which buildings are randomly drawn and placed adjacently. ❌ Stacking cards with the same permanent resource means that most of the artwork is covered up very quickly. ❌ There isn’t a good mixture of challenging gameplay and interesting choices to make each play feel that different. [url=https://gamewardbound.com/tag/point-city/?utm_source=boardgamegeek&utm_medium=comment]Read the Session Reports and Review at Gameward Bound »[/url]
alfonzos
Advanced Point Salad. Pretty good but on each turn a player much choose between taking two pairs of adjacent cards or drawing two from the draw pile. That's twenty five choices and situation is sure to change by the time you take your turn. That is a sure situation for analysis paralysis.
143245
3 games in (sadly all 2p): - This eliminates any desire I have to play Point Salad. I have more to ponder each turn, and I can more easily see an arc to the game in what I need to focus on vs the commit/find out of Salad. - The shuffle at the beginning can be brutal. We've tried equalizing the resources that get removed (to give a consistent engine option) and just shuffling and while it annoys me some, the random shuffle is probably better just for the risk management novelty. One thing I did notice when we knew there would be a consistent engine option is that I started really aggressively flipping a card when possible to prevent something else from being picked up as a resource that my opponent needed. Thats probably leaning towards optimal play in general in a zero-sum setting, but it really stands out then. - It's a small box, it's an easy game to learn, a general euro game is fine. Nothing really lights me on fire, but it's enjoyable. Moderate 6. My spouse has played at 3 and enjoyed it as well, but didn't have anything really to add. I'm curious how the downtime is there compared to the cards removed.