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Marvel Villainous: Infinite Power
40m - 80m
2 - 4 Players
Ages 12+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
34.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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burgundy90
This game is somewhat of a paradox. Not an accessible gateway game due to the asynchronous nature and rules complexity, and not a deep enough strategy for the gamer past the first few plays once you figure it out. You'll eke out some variety in strategy with the combinations of who you play, and who your opponents play, but there's not much after that. Card quality is poor.
c15ben
Move villain between four locations in their domain. Take actions indicated by the location and actions not blocked by heroes spawned by competing villains. Use power accumulated at locations to play cards out of your hand to accomplish your specific winning conditions. Very asymmetrical with only a few villains to choose from. Each villain’s deck is thematic to that villain.
bunoc
Extra long and boring, depends a lot on who are your opponents and the card draw to make your villain work