Imperial Settlers: Roll & Write is a standalone game set in the universe of Imperial Settlers and Imperial Settlers: Empires of the North. The game is heavily focused on engine building! Constructing buildings grants you a special bonus, and with each passing turn the game offers you more choices as your empire gains momentum.
Imperial Settlers: Roll & Write has two game modes. The standard mode is a 2-4 player competitive challenge in which you try to gain more points than your opponents. The adventure mode for a single player offers 48 unique game sheets. Each sheet presents unique challenges and gameplay as players have different buildings at the start. Tweak your engine and get as many points as you can! Grab your pencil, roll your dice, and create the most prosperous empire!
AmesGames
More complex than your typical R&W. Whether that's good or bad is up to you. I appreciate the intention.
BrunoDeVries
Played with 4 at a game fair. As with a number of other roll 'n write games this is almost completely a solo affair, apart from comparing VPs. The only interaction in the game is selecting the bonus tile in player order. But there seldomly is any surprise as in which tile gets chosen first and second, so no added tension there. The game itself has a nice engine building promise (that probably has an optimal route), which means there's potentially a lot of scenarios to assess. What I didn't like is the time discrepancy in game turns. Sometimes you need to make a difficult choice, while all the other players are waiting. Every turn there's someone else smothering the game tempo. Another aspect is the fiddliness and bookkeeping of actions which I found error-prone. In some turns you can take so many actions, of which some are free, some are not and some require to assign a coin to a specific resource that taking some of your steps back becomes cumbersome. Plan first, write second. An OK single player experience I would think, but not something I'd need to play again with other players. It's a bit too disconnected for that.
bloodmage
I like the solo adventure mode. It's a great puzzle. I have yet to try this multiplayer. I can see the potential for a decent game even though the only interaction is via the limited and varied favor tokens.