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Flip Ships
30m - 45m
1 - 4 Players
Ages 8+
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Action / Dexterity
34.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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ALSB
The components, art direction are great and this dexterity game retails at a very reasonable price. The rules are a few pages, easy to learn and the game can be enjoyed by casual players, families and children. Be warned, stopping the invasion is not as easy as it looks. [Cards sleeved; Solo play]
Bond8089
The game looks really nice (Always a big fan of Kwanchai Moriya art). I found the game to be fun, but the ramp up to get more ships feels a bit wonky. One of those games that I think will get kind of "samey" fast, but it will be fun to play from time to time.
alphaamigo
It's a pretty fun game, but unfortunately I think it was over-hyped. Perhaps I'm just not very good at these dexterity games, and I'm sour about it. Also, small complaint about the rules book. The rules are not clear on how all the mechanics are supposed to work. They assume that certain things will be inherently intuitive. One example is the way the powers work as they are unlocked. The rule book does not say that the power is only unlocked that that sized ship, and the illustration in the rule book shows an incorrect ship using a power not in its size. I shouldn't have to rely on internet boards for little rules clarifications like that. It really took away from the simple fun of trying to flip my ships.