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Flip Ships
30m - 45m
1 - 4 Players
Ages 8+
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Action / Dexterity
34.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Ange_Berlin
A one-trick pony, where the trick isn't so fun, to begin with, and the pony performs it again and again and again, without knowing when to stop
CegouineDykon
Cooperative Flicking game 2-4 players Dexterity, cooperative play Pros: + Space Invaders, the game; + Cooperative + Different ships have different powers, and they change from game to game; + Different level of difficulty; + I like the artwork and the general color pallette; Neutral: = Cardboard ships are not the best, but I guess having another kind of material would hurt your finger more; = Ship colors can be hard to tell apart from afar, and they all have the same shape, but it does not affect gameplay, since most ships are removed between each player's turn; Cons: - Keeping all the cards aligned from round to round is difficult. I wish Renagade made an official playmat with spots for the cards, that actually fit the lines of the life tracker boards. That would be thematically immersive and sooo very practical.
Archr
Okay game that is pretty decent for what it is: flipping ships (tokens off a table edge). A couple decent powers adds a little to it, but really it's just a simple dexterity game and it is what it is. It's the only game of this type that I own, though, so it still gets played. Not sure if it would stand out against other games in the same genre.