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Dollars to Donuts
30m - 45m
1 - 4 Players
Ages 8+
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
30.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Mightius
Needs entries for Accessories: - Acrylic Tiles - Deluxe Package (PVC Boards, 3 mini expansions) Needs entries for Expansions: - KS Exclusive Cards - 3 Mini expansions
JZedder
Fun tile laying puzzle game with a great theme. Nice diversity displayed on cards by the illustrator. Plays fast, but would have liked to see some more variety in the shapes of the tiles used (perhaps polyomino, rather than all rectangle).
Jittery Jester
Pretty little polyomino game about creating donuts and serving them to customers. I just love the theme and the colors used. Game play is light but poses just enough challenge.