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Dollars to Donuts
30m - 45m
1 - 4 Players
Ages 8+
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
30.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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chadmart
Have been playing various iterations of D2D for a few years now. It is such a greatly polished tile laying game that is really a different take on the genre! Love it!
Corvidae2457
Saw this on KS and played a game during Gen Con Online before deciding to back it. Loved the mechanics, how they interfaced with one another, and the representation of various identities in the customers. I've since played several solo games on Tabletopia because it's that much fun! Can't wait to get my deluxe copy.
MeepleMaven
Tile puzzle w rectangular pieces and round subjects I like how this team takes a mechanism or two, adds something different, and then wraps it all together w/ smooth game play I liked it a hole lot Jam packed w components Easy to teach, too .... No glazed expressions during our play PS Rule book design is perfect