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Darwin’s Choice
60m - 120m
2 - 5 Players
Ages 10+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Animals
41.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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dextyle
First of all.. I got it with the KS - Marc was perfect in dealing the entire campaign, with lovely messages every week or two. Then the game: I've played a couple of games only (so far) and there're STUNNING PROs: - Graphic 10/10 - Very funny - Not that complicated to learn and play ( I will say
bt27uk
This is a fun game where species are established in certain biomes, and have the ability to migrate, or to mutate to some extent. But as in life, stuff beyond your control can happen, causing a species to die out out. I backed this game on Kickstarter, and am pleased with it so far. My rating is based on playing with 3 or 4 players, and I have only, so far, played a couple of times. As others have commented, the bookkeeping can feel overwhelming the first time you play, but after my first game, I became better at following the suggestions in the rule book for keeping track of things as you go along. That made things easier and faster. (E.g. placing the continent chip beside the best adapted species in a biome and keeping that marker placement up to date as new species move in.) I suspect the game suits 2 - 4 players better than 5 or 6. Even with just 4, you need a sizeable table. Good lighting will help too, as everyone needs to be able to see the requirements symbols on the biome cards. I am not sure how 5 or 6 players could see the biome information easily, from a table space perspective. This game won't suit those who hate randomness: events happen, biomes change, other species move in. Sometimes you will be able to evolve or migrate to respond changes, but sometimes you will not. C'est la vie, baby, (ou peut être la morte). I happen to like that bit of randomness though, hence a rating of 8. Apart from randomness reflecting the theme of the game, it also means you could play this game with people who don't play a lot of games, and they won't necessarily be at a severe disadvantage. It's true that you, the gamer, will have to keep on top of the food distribution and other changes that take place between eras. But I guess that's why the first sentence in game preparation says "One player is appointed as the Game Master.".
AmyBroomer
I ordered all kinds of boardgames to play with my children, to keep them from spending all their time on the phone or computer. I received my Darwin's Choice last week. They love it. No matter how many times we've already played they stay excited. Thank you!