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Carcassonne: Amazonas
35m
2 - 5 Players
Ages 8+
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Animals
33.50
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
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Plunder boxes
Marvel: Crisis Protocol
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darquil
Components: Looks great. Right up there with Hunters and Gatherers and The Castle as my favorite-looking Carcassonne games. This game in particular is filled with life: villages, animals, trees. The end-game arrange isn't as nice, though; the river restriction causes a long axis, sometimes with perpendicular axis, rather than the more tightly clustered final map of other Carcassonnes. Experience: The drawing and placing of Amazon tiles feels a bit randomly constraining. As in all Carc games, tile draw in general is random. Feels a bit clunky to always be remembering to move the boats when I don't place a meeple. The river takes away from my pure enjoyment of claiming villages, tributaries, and jungles. Jungle scoring, like in Hunters and Gatherers, is easy and fun. Because of the mini-game going on on the river, this game more than other Carcs is analysis prone; 30 minute playing time seems inaccurate. First Played: 2017-06-02 Last Played: 2017-09-25 Plays (3): 2 players: 3
BlueDragon
Played at Essen 2016. One of the better Carcassonne variants. Small rivers equal streets, villages equal cities. You only have two huts to put into the jungle to score animals in the area. Whats special about this is the big river. Whenever you do not place one of your pieces you move your boat further down. Whenever you place a meeple on small river tile with a boat symbol on it or add a boat symbol to one of your small rivers, you move your boat. Whenever you draw a big river tile, the boats are scored with points going only to the first and second place. It was simple, it was fun, it was Carcassonne! Only downside, you need a rather long table. The layout will always be more a line shape than the classic square shape due to the river.
Carbonium
Интересная механика с лодками, но поле слишком уж длинное получается