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The Walking Dead: No Sanctuary
45m - 120m
1 - 4 Players
Ages 15+
Co-operative play encourages or requires players to work together to beat the game.
Cooperative Play
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Miniatures
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Horror
Miniatures
Movies / TV / Radio theme
Post Apocalyptic
55.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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jcrampton
Deluxe minis edition with both major expansion, kickstarter stretch goal, additional Lori figure, Die-Cast RV, sleeved with broken token deck holders
Coltcomics
Was so excited to finally get this and it was worth the wait. Took a bit to get all the rules down, but when we did it really feels like the early days of the show. Is it perfect? Absolutely not, but it sure is fun.
dbgomes
Some minor shortcomings in the production (i don't have a big problem with the mini quality but some of the tokens and sheets could have been better than paper) but the actual mechanics of play are really well done. The ally system is genius and really has a lot of the feel that the episodes gave.