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Your friend’s mysterious disappearance results in the discovery of an unusual item, leading you to embark on a journey through time and memory. In this narrative puzzle adventure, an intimate coming-of-age story is told through an object that serves as a tarot deck, a puzzle game, and a work of art. You will need to manipulate cards, find hidden messages, and solve logic and word problems in order to uncover the deck’s secrets.
The tarot deck contains 78 cards–56 Minor Arcana and 22 Major Arcana, the latter of which each represent a puzzle. Puzzles are solved using sets of Minor Arcana cards and clues from the story booklet and result in solution keywords that lead players to discover new pieces of the narrative. Some story passages grant items which can be later used to unlock extra scenes, and some puzzles have multiple answers, allowing players to unlock more of the story if they find all the solutions.
Packed with gorgeous illustrations, resonant storytelling, and unique puzzles, The Light in the Mist can be played solo or cooperatively in a small group. It’s non-linear structure and varied puzzle difficulty will engage players of all experience levels with over five hours of gameplay. Do you have what it takes to overcome the challenges thrown your way without getting lost in the mist?
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 300m – 500m |
Designer | Jack Fallows, Rita Orlov |
Mechanics | Cooperative Game, Solo / Solitaire Game, Deduction |
Theme | Deduction, Murder/Mystery, Puzzle, Adventure, Fantasy |
Publisher | PostCurious |
kalchio
"Overall, I mean, I think The Light in the Mist is easily one of the best puzzle box games I've played. There are a few things keeping it from being a 10, for me, but I'm reasonably convinced that there's a good shot of those getting addressed before the final shipping, in some way. I would love something like a voiceover option, but that's because I just really hate reading things out loud. One of many reasons I hate being the "rules guy" for my game group, but that's the price I pay for forcing my friends to play my review copies with me. I seriously think this is great, though. There were a few puzzles that I legitimately "ooh"-ed, just because of the quality of the puzzle. The Hermit, for instance, was one of my favorites, but The High Priestess, The Empress, The Tower, and plenty more puzzles were standouts. They ranged from clever to interesting to convoluted, but almost always in a way that I found deeply satisfying. That would already put the game pretty high on my list, but they also did the work of weaving in a nice coming-of-age story that's split across the puzzles and their many solutions that culminates in a journey through a friend's past in a very good way. I thought the story was actually pretty compelling! Especially for one split into random chunks. That's also big, for me. But what sealed the deal is the art and presentation of The Light in the Mist. It just looks great. Each card is a work of art in its own regard, and each card is either a puzzle in its own right, or a piece of one or more distinct puzzles. The amount of work that has to have gone into planning and sketching and crafting and designing this game as an experience is staggering to me, and they seem to have pulled it off pretty incredibly. I've been impressed with PostCurious since I got to try The Emerald Flame, but if that was a ground triple, The Light in the Mist is a home run. I would love for this to become a series, of some kind. The tarot, the art, the narrative, and the experience were amazing. We could barely put the game down. If you're looking for some of the most interesting (and beautiful) puzzle games on the market, I'm pretty sure PostCurious is making a run for the crown, there, and if The Light in the Mist is any indication of their quality, it's hard not to give it to them. I was genuinely, deeply impressed by The Light in the Mist, and I can't wait for you all to play it and hear what you think." For my full thoughts, check out https://whatsericplaying.com/2021/09/20/the-light-in-the-mist/
Larnia4422
I backed this game on Kickstarter and was not disappointed! The story is engaging and the art is fantastic. The best aspect is the gameplay itself. The puzzles are elegant and varied, and have a range of difficulty. Once solved, the answers are “obvious”—that is, I never wonder if I’ve solved correctly and know exactly how I arrived at the solution. This is a rarity in puzzle/escape room-styled games. I opted to solve individually and only 1-2 cards at a time so as to spread out the magic. Once I’ve completely solved, I plan to loan it to a friend (I appreciate the extra backpack so that it can be solved twice!) and then keep it as a functioning tarot deck and art piece. Highly recommended.
Reciclerishu
I really like idea of how deck of tarot cards can used for wonderful puzzle game. It is very nice game, when you have that spare time for yourself, you can play, put it aside and continue when ever you can, switch around puzzles you are working of if stuck. I have enjoyed all Post Curious games and this is smaller package, yet I think, there is quite nice amount of wonderfully made aesthetics puzzles.