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The Emerald Flame is a narrative tabletop puzzle game told in three parts. Commissioned by an organization shrouded in mystery, players take the role of a historical expert embarking on a quest to piece together the recipe for a fabled elixir by investigating maps, drawings, alchemical diagrams, and mysterious artifacts. Combining history, hand-drawn illustration, vibrant characters, and original puzzles, The Emerald Flame will challenge and engage players of all experience levels. Each installment takes approximately 1.5-3 hours to complete, for a recommended group size of 1-4 people.
From the creator of the “insidiously clever” puzzle adventure The Tale of Ord, The Emerald Flame is a new epic for fans of escape rooms, game nights, and “not just games but…experiences.”
—description from the designer
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 270m – 540m |
Designer | Rita Orlov |
Mechanics | Cooperative Game |
Theme | Deduction, Murder/Mystery, Puzzle, Adventure, Fantasy |
Publisher | PostCurious |
charleaux
Interesting escape room style game that is very challenging. After the first envelope, the puzzles are quite varied but the promise of a narrative-based game has been a little disappointing: other than some flavor text at the beginning, the narrative doesn't really play a role in the puzzles so far. Regardless, I'm intrigued to give the next envelope a try.
MeepleShanelle
Really enjoyed the challenge, multiple layers and variety of the puzzles. The components were also really good high production quality. Probably the best puzzle game I've played.
xionc
First impression, I may change after completing EDIT: after playing first chapter I increase the score to 9, this is really cool idea and it plays well in a group