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Ancient secrets, sandblasted ruins, and unprecedented horrors await in Under the Pyramids! This side board expansion opens up six new locations throught Egypt, including bustling Cairo, ancient Tel El-Amarna, and the shining, snaking, Nile River.
Angelcollector
More stuff! Also Egyptian stuff! Also, a new sideboard and two new ancient ones, that feel flavorful and are fun to play against. Some people bother the impairments, but I think, they fit.
DAGOBAER
Adds more cards to every deck, new investigators and GOOs, adventures and an egypt themed board. Adventures give players a reliable alternative way to solve mysteries and grow stronger. I like the way the new board is tied to a specific GOO/prologue card, leading to a more thematic experience and elegantly avoiding Arkham Horror's expansion bloat problems.
autothrall
Some tight new Old Ones to fight, and a structure pretty similar to Mountains of Madness, the previous larger box expansion. A side board if you're playing 'Under the Pyramids' itself, new Encounter decks for that, and then a pile of cards, monster tokens, and other things to just mix in with the rest and really flesh out the game that much more. There is also an Adventure deck for Under the Pyramids. Only new mechanic here really is 'Impairment' tokens, which are the opposite of 'Improvement' tokens and brought on by various Curses, etc. 8 new Investigators bring the total to 32. Damn.