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It has been months since you saw the sunset city in a dream—towering minarets and domes, crossed by shadow and red light from the gently setting orb of fire that permanently rests outside the city. Since then, you’ve crossed these borders every night, searching for the city, hoping to set foot inside.
autothrall
Another large box expansion which introduces the very cool Dreamlands add-on board, two new bosses including Hypnos, and a lot more characters, equipment, and other cards you can mix in to the rest of your stuff to make this even huger. Still my preferred board game for this theme, even though it's getting heavy competition this year from Mansions of Madness 2nd edition and the Arkham Horror LCG.
Casper Jansen
Holy moly they nailed it with this expansion! Like the pyramid side board from "Under the Pyramids", the dreamland side board is easy to access. This big box expansion is the most straight forward comparred to "Mountains of Madness" and "Under the Pyramids". You get the focus tokens and NO impairment tokens. The ancient ones are great and especially Hypnos is very thematic and quite scary as he tries to put the World to sleep. I find "The Dreamlands" the most accessable of the three big boxes on the market. So far I will recommend the big box expansions in the following order: The Dreamlands Under the Pyramids Mountains of Madness
Danhelo
The base game is a great co-op game, awesome theme and beautiful artwork. It has a lot of repleyability due to different configurations, characters, items and enemies, specially with this and other expansions. This game is HARD, wich is honestly a really big plus on my list, and finally beating the game is really satisfying as a team. However, the setup can take a long time if you're not familiar with the game and sometimes it feels like you don't do anything on your turn, particularly if you're stunned (lost in space and time, or whatever).