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Eldritch Horror: Masks of Nyarlathotep is an expansion for Eldritch Horror, a cooperative boardgame for one to eight players where intrepid investigators must traverse the globe in an attempt to thwart the cataclysmic rise of an otherworldly Ancient One. Strange cults are gathering strength in remote corners and bustling cities all over the world. Though they seem to worship different gods, the investigators have found a thread that runs throughout all of the cultists’ horrific rites.
Gotuso
A better expansion then expected, though still the 'worst' big box expansion. Masks adds the campaign option, which is really just 'play 6 games in a row'. No overarching story, just a few Prelude cards to tie everything together. It's still fun and gives the investigators a bit more personally. However I'm not sure I like the added Story cards. Some are really strong once you succeed, making a character really overpowered. Starting with an OP investigator every game kinda feels like cheating. Both new Ancient Ones are fun, so that's good. The new investigators seem quite strong, and with the added Resource mechanic makes me want to add more hard Mythos cards to balance things out. Speaking of the Resource mechanic... I'm not a fan. It's a good ability and gives players something to do rather than skipping part of their turn. But it's a bit late into the games life-cycle to add new mechanics like this. I really don't like that some events require you to have / spend a resource; the odds of those showing up is so low and it's unreasonable to prepare for that situation. So I've taken those cards out. Not the best solution but it works for me. In the end, I had to add Masks if only because it's the last expansion for Eldrich Horror. And to be honest, I would only recommend it for people who already have everything else. It's a fine expansion to top everything off, adding something new for experienced players. But for everyone starting out I would highly recommend looking elsewhere first.
Allein
Final and probably the best over all Eldritch Horror expansions adding new campaign mode and new mechanic based on personal tasks for each investigator.
Ben_Bos
The game needed a campaign that was not too strict and not too difficult and easy to set up and play. It succeeded and still some idiots complain. In order to even have an interesting campaign you need a system that allows you to win a few times at the very least, so the designers introduced a resource tool to help you out and make it just a bit easier to control things. And yet another group complained... without even trying or playing... Typical for this age and time. The expansion introduces story telling of investigatorsn a light but very challenging campaign mode and a new dice controlling tool (resources) with a bunch of very interesting investigators and yep ... 2 end bosses. Buy it, it complements the EH collection perfectly.