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Eldritch Horror: Masks of Nyarlathotep is an expansion for Eldritch Horror, a cooperative boardgame for one to eight players where intrepid investigators must traverse the globe in an attempt to thwart the cataclysmic rise of an otherworldly Ancient One. Strange cults are gathering strength in remote corners and bustling cities all over the world. Though they seem to worship different gods, the investigators have found a thread that runs throughout all of the cultists’ horrific rites.
Cyberchin
Añade todas las nuevas mecánicas de las expansiones: concentración, preludio, apoyos únicos, cartas de aventura... Añade mecánicas nuevas: las historias de personaje y los recursos. Ya no concibo el juego sin estas mecánicas. También añade 2 primigenios nuevos y 7 investigadores. Además, añade la misma cantidad de cartas que saber olvidado para el resto de mazos. Sin embargo, saber olvidado añade cartas para los mazos de los primigenios de la caja base. Por otro lado, no incluye tablero y la campaña está poco trabajada y no es muy recomendable. Para mi gusto, el segundo a comprarse, incluso antes que Saber olvidado, ya que te deja el juego en su versión final y es un buen referente para saber si quieres seguir ampliando el juego. Aunque si ya tienes todo lo anterior, puede que esta expansión te sepa a poco.
HiveGod
+ More stuff! + Nyarlathotep! - Small-box content in a big box. - "Campaign mode" isn't—it's just six games in a row, rather than a coherent story arc. [url=https://www.fantasyflightgames.com/en/news/2017/10/6/masks-of-nyarlathotep/]FFG's marketing[/url] gave the impression that "campaign mode" was a board game playthrough of the classic [rpgitem=46443]Masks of Nyarlathotep[/rpgitem] RPG adventure—both products have the same name, and they're shown side-by-side... Instead, the "campaign" is just—[i]wait for it[/i]—six games in a row against six random Ancient Ones. [insert floppy clock painting here] I shouldn't have to cobble together a houseruled variant to get at what this should've been—that's what I'm paying you for, FFG. • This feels like... something happened during the design & production process and it got shoved out the door halfway done. It's a small-box amount of game rattling around in a too-empty big box—which leaves me wondering if this wasn't originally conceived as having a [i]Masks[/i] campaign sideboard that got nixed somewhere along the way, but they were committed to a deadline so they just pulled half the stuff out at the last minute. I dunno. It's just... [i]off[/i].
daisu
Did not like character stories, they had opportunity to even out some characters, but instead made only stronger characters stronger.