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Comanauts
90m - 120m
2 - 4 Players
Ages 14+
Co-operative play encourages or requires players to work together to beat the game.
Cooperative Play
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
72.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Auzette
Finally, an intriguing premise and no pretense of being for kids. The protagonist is a flawed bigoted individual (shades of autobiographical presentation come to mind), but the rest of the game is not terrible.
Dragonsinger
Had a lot of fun. Took a lot longer than advertised though. Took us about 5.5 hrs even though one of us had played it before.
Deliriumz
Played through this as a campaign solo. Lovely narrative story when playing through that was thoughfull. ok game but I felt like repeating comazones if lost a game became a bit repetitive and the more I played game the more was in a rush to figure out who prime Id was so could just jump to that zone and get to them. Some very exciting scenarios though when explored first time. Have given copy to my nieces as they love these storybook games and hope to one day play through it with them and experience the game as a multiplayer game.