Skip to content
Login / Register
Menu
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Search for:
Home
/
Shop
/
Board Games
/
Strategy
Add to Wishlist
Aeon’s End: The New Age
60m - 60m
1 - 4 Players
Ages 14+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Phase Order implies that turns may not be played the same way as before and/or after.
Variable Phase Order
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
58.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Login
Cart
Your cart is empty!
Return to shop
Skip to content
Open toolbar
Accessibility Tools
Accessibility Tools
Increase Text
Increase Text
Decrease Text
Decrease Text
Grayscale
Grayscale
High Contrast
High Contrast
Negative Contrast
Negative Contrast
Light Background
Light Background
Links Underline
Links Underline
Readable Font
Readable Font
Reset
Reset
ChrisSom
Interesting new mages, market cards and nemeses. I like the extra options with treasures during the experience mode. But handling these endless different stacks of cards, combined with the terrible box organizer, makes the set up fiddly and ruins the experience a little bit. Treasure level 1,2,3, upgraded basic cards, basic cards.. it's just a bit much to handle.
BlueDi
Estou a adorar. Cada mago tem as suas particularidades que, embora não sejam muitas diferenças, fazem com que cada um tenha uma estratégia diferente. Ao acrescentar os diferentes Nemesis, o jogo fica com uma dimensão estratégica muito divertida! Tentar fortalecer o nosso mago pelo deck builder, enquanto controlamos o estado do jogo para não deixar o Nemesis ficar demasiado forte, é muito gratificante. A implementação da ordem dos turnos aleatória mas garantida resulta muito bem. Há momentos em que o Nemesis tem tu os seguidos e é assustador, mas depois o jogador também os tem e repõe a calma, o que torna o jogo emocionante. Joga-se em 40 minutos e é o tempo ideal para sentir o mago a ficar forte e vencer o Nemesis.
brainpuddle
If you enjoy Aeon's, or deckbuilding in general, go ahead and pick this up. Takes the fairly simple and fun A.E. rules and adds an "expedition" element of leveling up, gaining treasure cards and more allies as you play (sealed away until you're instructed to open them) and a story to go along with.