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History of the World
120m - 180m
2 - 5 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Ancient
Medieval
69.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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BGMafia12
A dice chucker at it's core, a mix of Risk and A&A. The card mechanic at the start of each epoch makes for some interesting decisions. The forts, cities, capitols and monuments are added on but work well. The art and components are really nice. Only issues are the length of the game and the downtime between turns, it's not excessive but depending on the people you're playing with you can definitely expect it to take over 2 hrs with 3+ players.
johnweldy
Pitifully awful game. Literally one of the worst, most dreadfully dull, broken games I have ever played. Imagine Small World, except with all the cuteness and elegance stripped out and replaced with downtime. Dreadfully dull, Romans are hopelessly broken (even if historically accurate). This is three hours of your life you will never get back. Make sure to have your phone with you so you have something to do, but don’t wander away, because you may be asked to roll a single die when it’s not your turn.
dylanv2
My #2 game. I love history, so that is a major plus. The way the empires rise and fall works with the way actions are done, absolutely fantastic.