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Lift Off
60m - 120m
2 - 4 Players
Ages 12+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
69.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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ciggie
Lift Off is primarily a card drafting game where you are trying to upgrade your space station to launch various missions which score points. Lift Off has a slight twist on drafting since each draft you have 3 cards in hand and you can pass any of them even one you may have kept previously so you always have the choice of 3 cards for your round strategy. Once your specialist cards are drafted you then play two of them for the round for their various abilities. Once the specialists are played you then draw mission cards and try to use what you have gained to launch missions to score points. This continues for 8 rounds and similar to other HiG games like Russian Railroads or First Class the game explodes in points at the end. I messed up some of the mission requirements in my first game so I didn't have the point explosion but I do at least want to try it again to see if I can better manage the card draft.
EvilPolBro
Solid 'do this to get that' tableau game to score the most points in 8 rounds. May be too fiddly for those who expect a lighter game. Rulebook will be difficult for less experiences readers.
curly_jon
Well constructed mechanic where you are literally (rocket) engine building, and that is deeply satisfying. Some elements of luck in the card draft mean you can't use deep strategy so the game remains light and fun. Great artwork as well and cute little cardboard rockets to build.