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Railways of Portugal
Expansion of:
Railways of Europe
90m - 120m
2 - 4 Players
Ages 10+
This mechanic requires you to place a bid, usually monetary, on items in an auction of goods in order to enhance your position in the game. These goods allow players future actions or improve a position. The auction consists of taking turns placing bids on a given item until one winner is established, allowing the winner to take control of the item being bid on. Usually there is a game rule that helps drop the price of the items being bid on if no players are interested in the item at its current price.
Auction/Bidding
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
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40.00
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
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Others
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Sleeves
Sapphire Sleeves
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Marvel: Crisis Protocol
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cho7
For 2 players, this is most likely the best map! It's even tighter than Mexico, and to be honest it's also more convenient as the scoring track is embedded on the map (so there is no need for the extra board). I very much enjoyed my games, and the subtle differences with base game are quite interesting, like those islands which produce goods, or the huge amount of grey cities, which lead us to urbanize way more than in other maps. Highly recommended!
wkover
The gameplay has an odd trajectory, because the point at which income drops is reached very quickly compared to other maps. Meaning you can be penalized for doing too well too early. In our 2p session, I was forced to stall at the midpoint to maintain a healthy income and remain financially viable. I.e., I had 1-2 full rounds of ignoring 4- and 5-length deliveries to build, grab cards, and upgrade my engine instead. Otherwise, I'd have hit a financial dead end. (My final bound count = 4 bonds.) My opponent, on the other hand, went into a death spiral because he could no longer support his bond payments. Every round, he needed to issue additional bonds to cover his existing debt - and it was in my interests to drag out the endgame because his grave grew deeper by the minute. My opponent quickly conceded, which was an ugly end to a brutal experience. I might try with 3p, but never with 4. There have been reports of fiddliness (maritime routes, Industrial Age), but I didn't find that to be the case. If you've played any Steam/AoS expansions, Portugal is more straightforward than most.
nyfilmfest
Very tight with 4 players. The oddball island rules are less unusual in practice than they might first appear. I probably prefer Nippon overall, among the maps that work well with 2-3, but this is still completely worthwhile.