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Daemon Trilogy: Subrosa
30m - 45m
2 - 5 Players
Ages 12+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
27.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
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Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
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We just played the game today (without the app) and it was already too random and chaotic for us. Things just happen. Since most of the cards are face down, taking cards from players is little more than guesswork. And this would all be fine and well. Short games can be chaotic and still be fun. What is really unfortunate though is that you get 15(!) cards into your hand. Which means that you have to read 15 cards - and then pass them, get 13 new cards, and read them. All this while trying to memorize not only your opponents' cards but also your own. Since they're all face down - including your contracts - you have to constantly check if you have the right colors and what the abilities of your characters are. So it's not necessarily newcomer-friendly. There are also cards with abilities that don't matter. Like taking all hand cards, shuffling them together and dealing them out again. You didn't know what you were going to get anyway, so it's really not a big deal at all. The artwork I really liked though.
frankdesuza
People state the randomness factor using the app causes the game to suck. Don't use the app and play strategically, it changes the whole thing. Choose 2 and have them fight, trading of contracts, etc. - these are NOT meant to be random. The app should have not been created and I don't even think it exists anymore (the app).
kalchio
"Overall, Daemon Trilogy: Subrosa is a fine game! Mechanically, it's pretty solid and works well in what it's presented to do. I think that the game is just not my particular cup of tea. That doesn't mean that it's bad or that I hate it, just that there are other games I kind of like better, especially at this time length. My major complaints are the sheer number of cards to read being kind of irritating for new players / making the first game kind of difficult to figure out and the type of player interaction, as I more prefer games where players compete for a shared resource (like the food in Evolution: Climate, for instance), both of which are more my personal opinion. If someone at a game night really wanted me to play this with them, I happily would, I think, is my assessment of it. That said, I'm still very much intrigued by the game trilogy and would like to see how the games link together, so I'll hopefully have an opportunity to look into that in the future. If this sort of game appeals to you, though, it's a solid production, so I'd recommend checking it out." For my full review, check out https://whatsericplaying.com/2017/12/11/daemon-trilogy-subrosa/