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Thrash’n Roll
45m - 90m
2 - 4 Players
Ages 12+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
46.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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SeerMagic
I was surprised at how euro the game was, and how well the theme shined through. The worker placement with dice works great. The three card decks work well with the mechanics and theme. I was planning to get the sequel, but apparently there was all kinds of problems with it. Show Business is probably better now. :) Crazy low amount of luck for a dice game :) Very euro, but with a theme that shines well :) Good card playing system :soblue: Considerably better at higher player counts :soblue: Too much point scoring :soblue: Severe lack of variety each play, as you will always be doing the same things
Effervex
Has some nice gameplay, but is let down by the horrendous artwork and overly long gameplay. Recommend playing with fewer rounds.
schkff
Neat attempt at implementing theme, but mechanisms are clunky, play runs a bit long. Dice-placement frequently fails for me (Euphoria, Roll Player, etc).