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Epoch: Early Inventors
90m - 150m
1 - 4 Players
Ages 12+
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
Prehistoric
57.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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andrelemoine
Great production value on all the tokens, but the exceptionally large sizes on tokens makes the game unwieldy. Captures the theme of primitive inventions but the sheer amount of resource conversion didn't really thrill me. Need to give it another few plays.
Goatcabin
I've played twice solo now, and gameplay confirmed my suspicions from reading the rules: there's a lot of work involved in this game to get to the enjoyment. Unfortunately, the game's components aren't doing much to lighten the load. The game comes with giant cheat sheets for the different actions; what I would have preferred is less complexity. Also, while the hexagon tiles are labeled with invention titles, the inventions themselves are unmarked--you have to check the cheat sheet to make sure you're taking the right tile. There also aren't enough status markers included in the box to play the extended game (which the solo game is), and there is no storage solution (even baggies) included. That being said, the game is thematic and immersive, and once you get over the hurdle of learning it, it makes some sense and there is a decent resource conversion puzzle to be had. The dummy opponent is easy to operate, and a game takes 30-45m from setup to finish (but then you have to put it away...). Is it worth it over, say, solitaire Agricola or Terraforming Mars? Early plays say no, but I'll keep playing to see, and also try it with other humans (although I despair of teaching this one). EDIT: This one is growing on me. I don't think it's destined to become a favorite, but it does get easier to manage with more plays.
AmandaDesignsGames
I am not a fan of this game, which seems more focused on the simulation aspect of early civilization than on providing an exciting experience. I found it slow, repetitive and tedious. I also found the luck factor of which techs you'd find a bit swingy, and the tech tiles, while gorgeous, I found big and unwieldy, especially once you start having a few.