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Lord of the Rings: Across the Ettenmoors
Expansion of:
Lord of the Rings: The Lost Realm Expansion
30m - 90m
1 - 2 Players
Ages 13+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
14.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
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Plunder boxes
Marvel: Crisis Protocol
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Blinko
Need Angmar Awakened (requires The Lost Realm) •The Wastes of Eriador (DL=6) •Escape from Mount Gram (DL=5) •Across the Ettenmoors (DL=4) •The Treachery of Rhudaur (DL=5) •The Battle of Carn Dûm (DL=8) •The Dread Realm (DL=
WTFpancake
I like that it was a long scenario (at least in my experience), thematic as hell and tough enemies. Even though other players found it to be an easy scenario, that wasn't my case - the right combination of set up, tough treacheries and specific enemies can make you sweat right from the start. One of my favourite scenarios so far.
sonofachung
An interesting quest that is definitely more a marathon than a sprint. It's rare to see so many beneficial effects for the players.