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Robinson Crusoe: Adventures on the Cursed Island
60m - 120m
1 - 4 Players
Ages 14+
In programming, every player must secretly choose and commit their moves for the next 'n' turns. Then each player plays their turns out according to the choices made. The key to Action / Movement Programming is that all players choose and lock in their actions, prior to anyone executing any of their actions.
Action / Movement Programming
Co-operative play encourages or requires players to work together to beat the game.
Cooperative Play
Deck building/Pool building refers to a collection of related mechanisms. Players have a personal pool, or collection, of cards or tokens, that provide different actions and/or resources. A subset of those cards/tokens are randomly drawn each turn.
Deck / Pool Building
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
60.00
€
Original price was: 60.00€.
48.00
€
Current price is: 48.00€.
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Kickstarter – Gamefound
Board Games
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adamken47
How many bad things can happen to survivors on an island? Turns out -quite a few. I mean, we are talking about a cursed island here. Maybe it should be called Cursing Island? There are survival games and then there is Robinson Crusoe. This isn't your typical cooperative game of trying to get the objective before time runs out. This is a slog. This is a fistfight against nature. Every decision matters and every successful die roll is cause for celebration. The pain starts early and never relents, as you lose health from every direction. That moment you build the shelter is a huge relief. When you finally get the roof up, you'll be dancing around for joy. Every moment in between is a time of nerve-wrecking hair loss. There are six scenarios that come with the game that wildly change the feeling of how to approach your goals. However, the basic laws still apply and you'll only be successful if you prioritize well and take some risks. Playing safe on the Cursed Island only prolongs your suffering. The theme is incredibly strong, as you find yourself having to choose between food and warmth, between shelter and the wood pile, between morale and construction. The only easy decision about Robinson Crusoe is that you must add it to your collection.
ab999
I'm convinced there's a fun game in here... Rule book is unfortunately, terrible. Mechanics get totally in the way of the flow until you know exactly how it goes. We house rule everything that comes up and research it later, otherwise you're stopping all the time, until you know it all cold. Tough scenarios - seemingly great replayability. Wife will not play under any circumstances, haha. Update - 6 months in. Definitely enjoy it, now that the mechanics are second nature. Love the replay value and the unpredictability. Winning always feels like an accomplishment.
adrbaker
This game is quite tough. Even with a great strategy and tactics, luck can still play a large part I think. I've got probably 20 games under my belt and have had the chance to play 4 players numerous times. Its fun with players who like to think critically and talk through all of the options available. Seems like with more plays, one can get better at the game which is good. Focus on the objectives, use health as a resource.