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Marvel: Crisis Protocol
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Cartoon Network Crossover Crisis: Animation Annihilation Deck-Building Game
30m - 45m
2 - 4 Players
Ages 12+
Deck building/Pool building refers to a collection of related mechanisms. Players have a personal pool, or collection, of cards or tokens, that provide different actions and/or resources. A subset of those cards/tokens are randomly drawn each turn.
Deck / Pool Building
Movies / TV / Radio theme
25.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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autothrall
You can play this one as a standalone but who are we kidding? I just wanted a lot more mixed in with the base game, so I use it as an expansion, and it provides a lot of characters and cards I felt I was missing there.
musicalanarchy
More stuff for a great game. The Wonder keyword is okay, not my favorite thing to go for, but still an interesting twist.
FlamezOfGamez
Compared to the original Crossover Crisis, I think this game has a lot more interesting cards, including the Main Deck cards, Nemeses, and even the Events. However, I have some big problems with the mechanics of Fist Bump (makes the game end way too fast) and Wonder (Wonder cards can then play more Wonder cards, and if you play a good card off of the Main Deck, you can then also buy it that turn). Some egregiously misbalanced cards have also slipped through the cracks, like Pizza Steve and Danger Sense. I would love to see some of more unique cards be reworked into DC Deck-Building Game cards, because Crossover Crisis just doesn't have enough to work with.