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Scholars of the South Tigris
60m - 90m
1 - 4 Players
Ages 12+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Medieval
58.00
€
30 day low:
In stock
Scholars of the South Tigris quantity
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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agardner1993
After first play it's excellent. Starts with lots of options to the point of almost being overwhelming. However, once you actually make that first decision the rest falls in line. Very deep and complex given how simple the actions are. Love how the income and card play/action selection is married together. Played the casual game mode can't see a time where my group would choose to play epic. Casual felt like the right length.
Dorothi
Nahát ez szuper játék. Kellően összetett, 4 fővel teszteltük. Egyelőre még csak angolul jelent meg, de 2024-ben jön magyarul is. A design csúcs szuper, és a játékmenet is klassz, ennek ismét van flowja. A Dél-Tigris Vándorai nem fogott meg, de ez a 2.darab a trilógiában szuper jó lett.
Anabiya
I love the theme of translating manuscripts and I enjoyed the color theory mechanism for the dice, though I never figured out how to get the secondary color dice and couldn't see any advantage to them anyway. I found the rulebook confusing and the gameplay tedious. Like others, I couldn't see much point to the influence mechanic except victory points if you were lucky to get the relevant scrolls.