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Cyclades: Hades
Expansion of:
Cyclades
60m - 90m
2 - 5 Players
Ages 13+
This mechanic requires you to place a bid, usually monetary, on items in an auction of goods in order to enhance your position in the game. These goods allow players future actions or improve a position. The auction consists of taking turns placing bids on a given item until one winner is established, allowing the winner to take control of the item being bid on. Usually there is a game rule that helps drop the price of the items being bid on if no players are interested in the item at its current price.
Auction/Bidding
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Ancient
Mythology
32.00
€
30 day low:
Out of stock
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383cherokee
This was the first expansion for Cyclades and it was a great expansion. The addition of Hades gave you the ability of Ares and Poseidon all in one although for one turn. If you do not purchase the Titans expansion I would definitely recommend this. I have both and I wouldn't go back to not having them both.
ajewo
Modular expansion for Cyclades. All four modules together add quite some complexity compared to the base game. There are a lot of new tokens and cards which makes the former streamlined base game more fiddly. Free starting position which is also added in Cyclades: Titans. It makes set-up more interesting without adding much more complexity. The new god Hades is a mix of Ares and Poseidon and makes the game more aggressive since movement and combat may happen more often. Hades appears randomly and seldom. Player can buy undead troops that are removed at the end of the round. The new building Necropolis turns dead troops into gold. Theater can be built as a new type of building which like the university have no effect but acts as a wild building when building a metropolis. New mythological cards including heroes who acts as a troop and can be sacrificed for a special effect. However, each hero cost 2 gold each round upkeep. One of the small god tiles is randomly attach to the lowest god tile above Appollo and grant an additional bonus if you claim that god. This can be magical items or divine favor cards which provide a player with situational powers and can be played any time. The new priestress cards reduce the upkeep cost for heroes or keep monsters for round longer in play.
Bombadillo
Playing Cyclades with Hades radically changes the way the game used to play: it turns Cyclades into a different, way more difficult - and at the same time more satisfying - game, with so many more things to take notice of that you will surely miss one or two of them, most likely the ones that will cause your defeat. With Hades, Cyclades feels more complete a game. [i](April 2014)[/i] [b]Update[/b] - Hades is still the great expansion I loved in the first place, as it adds several interesting new mechanisms to the base game that both balance each other and make Cyclades even more competitive: anyhow, rating an expansion a 10 feels somehow wrong, hence in August 2016 I felt complelled to lower my rating from 10 to 9.