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Lords of Ragnarok (Gamefound – Gameplay Sundrop Pledge) consists of:
1) Lords of Ragnarok Core Box (Sundrop)
2) Lords of Ragnarok Stretch Goals (Sundrop)
3) Seas of Aegir (Sundrop)
4) Utgard: Realms of the Giants Εxpansion (Sundrop)
In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 120 minutes. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, gathering armies and artifacts.
Gods will grant you blessings that will heavily impact the game and create a unique combo for each player. On top of all that, special runes will play a significant role in leveling up your armies or earning other bonuses that include control of deadly monsters.
While the game is spiritual successor of Lords of Hellas and implements a lot of core gameplay aspects, there will be a lot of new mechanics and twists, so prepare yourself for fresh, new thematic experience!
Multiple victory conditions will keep players at the edge of their seats until the end of the game, making room for some stunning, carefully planned last-minute reversals!
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 90m – 90m |
Designer | Adam Kwapiński |
Mechanics | Area Majority / Influence, Area Movement |
Theme | Miniatures, Science Fiction, Wargame, Fantasy, Mythology |
Publisher | Awaken Realms |
ajie426
模型很赞 downtime略长 节奏有点奇怪,我刚冲了两个怪,准备去打boss了,结果突然进入诸神黄昏,要去占领世界树周边的地盘…… 虽然我英雄的力量和兵力都够,最后也赢了,但是还是觉得奇怪
Eegice
Includes Stretch Goals Box, Valkyrie Hero Gift, Monster Variety Pack, Terrain & Rune Upgrades. NOTE: All Plastic pieces both Minis and Tokens are pre-Primed with a Zenithal and are Ready to be Painted
FatherofGames
I love awaken realms and own almost all their games, and while I don’t regret buying this one I feel it could have been a lot better. First off I want to say it looks amazing the miniatures are awesome and building the monuments as the game progresses is a very interesting mechanic. This game had so much potential but I just felt there was way too many options there’s literally 19 potential actions on a players turn and even after several games myself and other players we’re constantly looking at the reference sheets to see what actions were available and trying to remember them all. I personally would have liked this game a lot more without having the runes in it they just felt like an unneeded complication. I’m gonna keep playing this one and I’m hoping it’s one that gets better after more and more plays. While definitely not a terrible game I think it definitely could be better.