Skip to content
Login / Register
Menu
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Search for:
Home
/
Shop
/
Board Games
/
Strategy
Add to Wishlist
Rulebenders (Kickstarter – Nuclear Pledge)
45m - 75m
2 - 5 Players
Ages 10+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Fantasy
Prehistoric
100.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Login
Cart
Your cart is empty!
Return to shop
Skip to content
Open toolbar
Accessibility Tools
Accessibility Tools
Increase Text
Increase Text
Decrease Text
Decrease Text
Grayscale
Grayscale
High Contrast
High Contrast
Negative Contrast
Negative Contrast
Light Background
Light Background
Links Underline
Links Underline
Readable Font
Readable Font
Reset
Reset
Gurlokitr
Theme is a bit lacking, manipulation of the rules could be better expressed and in more creative ways. Turns tend to drag out very badly in the later stages of the game (draw cards to play cards which let you draw more cards...)
gerdan
Played it on tabletopia during the kickstartercampaign. Was a bit fidly with the stacking of the disks. Played it without a proper apendix explaining iconography on the cards, wich made us guess the correct meaning of several cards, but i am intrigued enough to play this game more. It is a game that needs to grow on you. When you know the mechanisms and the cards beter, you Will be able to play it more tacticaly. The cardplay reminds me a bit of Seasons. The area majority tightens at the end, wich I liked. Timing of cardplay is very important: i for example played Some big cards Way to early, so they were not so effective as they could have bin.
Agzaroth
Poor game design, boring gameplay, totally uncontrollable, huge downtime, virtual player elimination. Too bad, 'cause the starting idea was good.