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Wavelength is a social guessing game in which two teams compete to read each other’s minds. Teams take turns rotating a dial to where they think a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows exactly where the bullseye is, and draws a card with a pair of binaries on it (such as: Job – Career, Rough – Smooth, Fantasy – Sci-Fi, Sad Song – Happy Song, etc). The Psychic must then provide a clue that is *conceptually* where the bullseye is located between those two binaries.
For example, if the card this round is HOT-COLD and the bullseye is slightly to the "cold" side of the centre, the Psychic needs to give a clue somewhere in that region. Perhaps "salad"?
After the Psychic gives their clue, their team discusses where they think the bullseye is located and turns the dial to that location on that spectrum. The closer to the center of the bullseye the team guess, the more points they score!
Ages | 14+ |
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Players | 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 30m – 45m |
Designer | Alex Hague, Justin Vickers, Wolfgang Warsch |
Mechanics | Betting and Bluffing, Team-Based Game |
Theme | Party Game |
Publisher | Arrakis Games, Asmodee Italia, CMYK, Gém Klub Kft., Palm Court, Rebel Sp. z o.o., Schmidt Spiele, Korea Boardgames co., Ltd. |
Arembee
My new favourite team game! The crazy lively conversation that this game causes is unbelievably fun! And oh how good it feels to come up with the perfect clue and your team hits the spot!
AJebson
This game is a blast, especially with a largish group (we played with teams of six recently). It's an incredible feeling when you do the big reveal and it's SPOT ON. There's no way that should happen often and yet one of our teams hit the bulls eye multiple times. Amazing. The production quality is brilliant, and the device is larger and works better than I had expected, which makes it great for crowds. A new favourite party game.
anim8r
All the hype had me very excited to try this. While it was fun, it did not live up to the hype. Comparison to Codenames is unavoidable—though the downtime on this is a lot shorter than Codenames, however, even that felt much and not fun here. Codenames has a way of captivating you and keep the teams talking/thinking even while waiting for the code master to think up clues. The good thing here is the barrier to entry is much lower if being the code-master in Codenames is an intimidating proposition for you and even lower in the case of being the guesser. Fun to play with the right group (super casual social events and non-gamer types).