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In the town of Bloomsville people live a life of beauty, and floral frolicking. The town is known for its rare rose shops and gardens. However, it’s not all rosy. The competition is tight and the town is full of fierce florists flogging their fanciful floral wares. Are you up to the task?
Will you corner the market on Black, Blue or perhaps Striped Dragon roses and force your competitors to come to you for roses? Will you plan ahead and get the biggest and best profits from the high-end orders? Or will you fill lots of little lucrative lovelies and leave little for others? Many strategies, many roses, much money.
Test your entrepreneurial ingenuity in this fun interactive game for 2 to 6 players. It will only take you about an hour or just a bit more if you’re negotiations are fierce. Anyone from children to our esteemed elders will enjoy a friendly bout of Rare Roses.
Rare Roses is a game featuring the art of Nene Thomas where you play a floral designer specializing in rare roses.
You will compete against other floral designers to be the best floral designer in town. You will purchase rose buds from the market for your stock. You must manage your stock from buds, to blooms, and eventually you will lose that stock if you don’t use it to fill orders. Each player will have a Rose
Specialty of a particular rose they need to focus on. If they can fill more orders of their specialist type than all the other players, they will gain a bonus at the end of the game. Orders are filled from an Order Card deck and the game ends when there are no more orders to fill.
Rare Roses is a family weight game that is easy to understand and offers hours of entertainment for the whole family.
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 45m – 60m |
Designer | Rocky Heckman |
Mechanics | Set Collection |
Theme | Economic |
Publisher | Cravon Studios |
sandhandrews
Other than Catan, this is the only game we have that has haggling/negotiation involved. That's a fun aspect to teach our kids.
jillch
玫瑰很漂亮,游戏流程也算流畅,没原来想象中直来直去。但是运气成分很大,其次是博弈和嘴炮,而系统本身能起到的调控作用太薄弱了,不管三七二十一买光所有当前订单需求高但出现少的大多时候不亏甚至可能很赚(在这一点上倒是很贴合主题),浪费钱的几率相比利润不算什么
OGBRAIN
This is a great theme and went over well with my nongamer wife and mother-in-law. It also has great art and components, though the bag is a little too small for all those rose chips. Unfortunately, the game is quite random and invites players to screw one another over.