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On an ocean world, even enemies must play fair. You and your rival compete for control of the four flotillas, the last remnant of old Earth. Strike cunning deals, build stable ground, and clean the ocean. Then, you will truly lead Seastead!
With the survival of humanity in the balance, sabotaging your rival outright would put too much at risk! So in Seastead, many of your actions will also help your opponent; you just have to make sure you don’t help them too much.
Each turn, you either dive to gain resources or build a building from your player mat with your resources. Whenever you dive, you draw a card with two different resource collections from which to choose, with the resources you don’t pick going to your opponent! When you construct a building, add it to one of the four central flotilla tiles, opening up bonuses and abilities — just try to use them before your opponent can!
Seastead contains double-sided flotilla tiles, a variety of specialist cards, and multiple building paths to create endless strategies to explore!
—description from publisher
Ages | 12+ |
---|---|
Players | Solo, 2 Players |
Play Time | 30m |
Designer | Ian Cooper (I), Jan M. Gonzalez |
Publisher | WizKids |
Pozman
Just like Flotilla this is for me an OK game but not a wow game and something that I need to own, or would even ask to play it.
Qumpelblase
Von der Grundidee kein schlechtes Spiel; es war mir aber dann doch deutlich zu friemelig und regelkleinteilig, als dass ich wirklich Spaß gehabt hätte.
gurab
Big hopes on this one as a solo and 2 player only game. Promises a ton of nice content in a small package and at a really atractive price. Edit: Replayability can suffer a bit in solo, as only one side of the flotillas is used and decree cards aren´t used at all, but it´s a nice litle euro-puzzle to come back from time to time. Gifted