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Small World: Necromancer Island
Expansion of:
Small World Underground
40m - 80m
2 - 5 Players
Ages 8+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
8.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
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Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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A River Runs
It's... ok. Definitely not worth paying a premium for unless you are just a collector. Makes the 6th player which can be important for some groups. Interesting concept but I realized we played it wrong the few times we used it.
bigmac33070
Makes Small World into some weird semi co-op all vs. one game. God, I hate this expansion. The Necromancer gets more and more ghosts as the other races are destroyed. If they get all of their ghosts on the board, they win. It's stupid, trust me. Not worth hunting down unless you are a die hard SW collector.
biffta
This is actualy a very good expansion, turns small world on its head & turns game from max 5 players to a 6 player game. awesome!