Marvel Champions: The Wrecking Crew
Expansion of: Marvel Champions: The Card Game Core Set45m - 90m
1 - 4 Players
Ages 14+
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Since the four members of the Wrecking Crew decided to join forces, they’ve been a thorn in the side of every great Marvel hero from Thor to the Defenders. Not just common thugs, the Wrecking Crew’s greatest asset stems from the magic imbued in team leader Wrecker’s Crowbar, which grants each member immense physical strength and a mystical link between them.
Now, The four members of The Wrecking Crew are breaking out of prison, and only you can stop them!
Fantasy Flight Games is proud to announce The Wrecking Crew Scenario Pack for Marvel Champions: The Card Game!
With 73 brand-new cards, this single scenario puts four villains in play at once, each with their own side scheme and deck. Can your heroes withstand the assault from Wrecker, Piledriver, Bulldozer, and Thunderball?
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 45m – 90m |
Designer | Caleb Grace |
Mechanics | Cooperative Game, Variable Player Powers |
Theme | Card Game, Expansion for Base-game |
Publisher | Asmodee Italia, Fantasy Flight Games |
crimsonlaw
Eehhh... I like the theory here, but the execution isn't fantastic. The scenario makes you face all four members of the Wrecking Crew, but you have to manage how you chisel down each baddies' health. Kind of a weak pack in my opinion.
Angelcollector
A bit boring expansion. It does nothing particularly interesting, but distributes that to four decks. Your nemesis can't come into play, which doesn't help to make it more interesting, also there is almost no scalability. Sad.
cpthepandaman
Champions can be kinda brutal, but it's still fun! I personally enjoy having this scenario pack because it's completely different from the other villains you face.