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Saturated by deadly gamma rays while saving his best friend from the detonation of an experimental bomb, the genius Dr. Bruce Banner has transformed into the towering, muscle-bound Hulk. Though Hulk’s unbridled rage can make him unpredictable, he is one of the world’s strongest heroes. Whether he’s angry or not, you’ll definitely want the Incredible Hulk on your side with the Hulk Hero Pack for Marvel Champions: The Card Game!
If you’ve ever wanted to tap into your anger and leap into the fight with the Incredible Hulk, this is where you start. Like every Hero Pack, the Hulk Hero Pack comes with a 40-card pre-built deck, giving you the chance to start playing and smashing the villain right out of the box.
—description from the publisher
Ages | 14+ |
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Players | Solo, 2 Players, 3 Players, 4 Players |
Mechanics | Cooperative Game, Variable Player Powers |
Theme | Card Game, Expansion for Base-game |
Publisher | Asmodee Italia, Fantasy Flight Games |
Craig_Hausman
Hulk's design is a rare misstep from this design team. I get the concept and appreciate parts of the deck, but the fun factor is too low (relative to other heroes), and it just feels off that Hulk is so relatively underpowered (especially on Expert level) - especially when you compare it with the kind of damage that Quicksilver can do. The Bruce Banner alter ego aspect also feels like an underdeveloped, missed opportunity. I love Hulk, so this is a bit disappointing.
bigoi75
I like the character and I think the deck mechanic perfectly fits to it. Obviously it works witg aggression but you need to spend a Little on thread solving. Better in solo or as first player, or to take damage instead of someone else.
Jimmydm90
By far my least favorite hero to play. He doesn’t have enough benefits to outweigh his huge draw backs and many of his hero cards feel over costed for what they offer. I’ve found playing Hulk a constant source of frustration as his limited hand size, reliance on physical resources and the fact he has to discard all his cards at the end of every round lead to a lot of lackluster turns with very few choices to make, if any. It feels very un-Hulk to me. He seems like he got nerfed going out the door and FFG didn’t have time to playtest the changes and now he’s just weak and ineffectual. It just makes no sense why they would do Hulk so dirty. Im giving the pack a 4 because the cards outside of Hulk’s deck are good with some being great.