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In the Transformers Roleplaying game, create your own Autobot character and wage your battle to destroy the evil forces of the Decepticons! Whether defending Earth against Megatron’s plans of attack, searching for elusive stores of Energon, or protecting innocent humans and Cybertronians alike, your game is only limited by the stories you create!
This book contains everything you need to create your own Transformers robot character and play the game – just add dice, some friends, and your imagination:
Complete rules for players and Game Masters focused on fun storytelling and epic combat
Character creation tools, weapons, equipment, vehicles, and villain dossiers
Combat and exploration information, details of secret bases and special equipment, and tools to get your campaign started
An introductory adventure for 1st-level characters that is ready to play with your new character
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PoVisko
While the quests were adequately interesting, the overall experience of this was not as good as Burning Crusade, because ultimately, it felt the same thing. And the worst part was that your previous gear, which you earned with hard work and hours of raiding was replaced in the first zone of Northrend. Didn't play this as much as TBC, and with this expansion, I've said goodbye to WoW, and possibly MMOs in general.
Zimeon
As the previous expansion, this is more a natural part of WoW than a necessary expansion. The introduction of "phasing", that allows the game world to actually change for each unique player is fantastic, though I haven't seen how it acts when two players of different phases are in the same place – I guess they just can't see each other then. The surrounding graphics are beautiful, and the Wrath Gate quest was very very very epic. Other than that… hm, no for an explorer like me this wasn't necessarily the best part of WoW.
Mijjy
The straw that broke the camels back for me with Warcraft. The game was too easy now & too generic, the challenge had gone (though some of the humour remained). I intend to buy collectors editions of the WoW games & split the costs with my friends now, they get the game, I get the soundtrack & other goodies, hehe. But as WotLK was a very poor (& unnecessary) expansion, I left the game & suddenly had a lot more time on my hands for other things. So I won't be coming back to the game ever again. Take 2: With Wrath Classic back & my guilds determined to run on from TBC to Wrath, I'll saddle up this pony once again. Already though Blizzard are making a mess of it with a 10 day turn around from when Classic Wrath drops to when Naxx v2 is released. Why don't Blizzard direct the sweaties to play retail & those that actually enjoy the game without min-maxing it to death can play Classic? Take 3: It's not as bad as I remember the first time around, some of the questing is quite fun & with the right guild, anything in Warcraft can be fun. Though for a very old game, it's weird that some players are still very sweaty about it, as if parses & server firsts mean anything for a very old game, those guilds are not so much fun (not sure why those people don't play retail). Servers are weird though, people want to play on PvP servers but don't want the opposite faction there (in any strength) but they don't want to play on PvE servers. Still, whatever the fascination with Classic that took place, ultimately Classic is slowly dying though as servers merge to make up for lack of player base. Free server & faction transfers are permitted to try & balance things out but it's failing. Ultimately the Oceanic servers will be reduced to just 2, one where Horde dominates, the other where Alliance dominates, neither is a desirable outcome. When Wrath has finished though, the question will be there for Blizzard, to end the Classic experience, to reset it or to move to Cataclysm with the acknowledgement that there will be a smaller player base. I suspect the latter as that is really the only option to milk Classic players with the perpetual Vanilla servers being dead & they didn't even bother with perpetual TBC servers at all. But they're unlikely to end it, not while there is money to be made. Let's see what Cataclysm brings though if Blizzard go there, I think Blizzard will move on with the release of Classic Cataclysm though, it also represented the beginning of the downward slide for Warcraft. So, there will likely be some minor changes & merging of realms as the player base inevitably shrinks which might mean the end of Oceanic servers - back to 200ms pings, that's how it used to be back in 2006, lol.