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From the back cover of the two-volume hardcover edition:
MAN DIES THREE TIMES IN ONE NIGHT!
A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner—stabbed through the heart. Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd summons, a surreptitious meeting, and a thousand-mile journey begins on the legendary rail service carrying the investigators to Constantinople, the Gateway of the Orient.
HORROR ON THE ORIENT EXPRESS contains a massive and legendary campaign, of up to nineteen adventures, for the Call of Cthulhu roleplaying game. Beginning in 1920s London, the investigators journey to Paris and thence to the ancient city of Constantinople. With luck, they also return home.
Optional episodes are set in ancient times or special places (Roman-era, Dark Ages, Gaslight-era, the Dreamlands), so that the players can experience the founding, creation, and discovery of crucial elements of this campaign. Also included is a modern-day coda to the storyline, an alternate ending for those wishing a shorter campaign, and a built-in survival guide to aid beleaguered investigators.
Play Time | m – m |
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SnakePlissken
The amount of material and the care to the narrative and historical details are staggering as it is. On top of that, the average level of the scenarios is extremely high. A must-buy for every Call of Cthulhu keeper.
Mrmisfit
While big in scale, the campaign contains numerous railroad sequences, badly meshing scenarios, some of which are incredibly bad ("Note for Note" comes to mind) or simply ignore anything beside their plot-critical path. Also, the high deadliness due to the general amount of fighting speaks loads about the authors view on how a CoC-game should run and I have to reiterate, this isn't DND ffs! Other than that, the added scenarios are good, the reworkings previously done by the german version from the early 2000s are well translated and the additions of people and handouts is great. Too bad the main campaign isn't. Also, for a campaign called "Horror ON the Orient-Express", having 95% of the events happen OFF it just feels plain wrong.
Mallet
Own the paper version, but the big box is still sealed, so I have no idea of it's contents. :) Temporary rating based on it's reputation.