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From the back cover of the two-volume hardcover edition:
MAN DIES THREE TIMES IN ONE NIGHT!
A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner—stabbed through the heart. Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd summons, a surreptitious meeting, and a thousand-mile journey begins on the legendary rail service carrying the investigators to Constantinople, the Gateway of the Orient.
HORROR ON THE ORIENT EXPRESS contains a massive and legendary campaign, of up to nineteen adventures, for the Call of Cthulhu roleplaying game. Beginning in 1920s London, the investigators journey to Paris and thence to the ancient city of Constantinople. With luck, they also return home.
Optional episodes are set in ancient times or special places (Roman-era, Dark Ages, Gaslight-era, the Dreamlands), so that the players can experience the founding, creation, and discovery of crucial elements of this campaign. Also included is a modern-day coda to the storyline, an alternate ending for those wishing a shorter campaign, and a built-in survival guide to aid beleaguered investigators.
Barad_the_dwarf
I really loved this campaign. I wondered who it would work to have such a liniear campaign but it worked out fine. Loved how they send the players back in time a few times along the way but always linked somehow to the scenario. Great campaign. Our group loved it!
cjbowser
The further we delve into this with me as the keeper, the more disappointed I am at the amount of work I have to perform to make this entertaining for my players. Necessary clues are hidden behind rolls, some scenarios guarantee a character death regardless of player decision and choice, and then there are times when it's encouraged by the designers for the keeper to frustrate the players. Add to that that necessary handouts are omitted completely forcing me to create my own and the rating sinks lower. Now, it places the blame for historical atrocities on the Mythos.
Ian S
I'm currently a player in this campaign and have thus been forbidden from reading my own copy. The one thing I can say for now is that you get a whole lot of stuff (so much so that the box is about half an inch too short to actually accommodate its contents) and it's all very pretty.