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Lord of the Rings: Trouble in Tharbad

Expansion of: Lord of the Rings: The Voice of Isengard Expansion

30m - 90m

1 - 2 Players

Ages 13+

Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers

Fantasy

14.00€

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8.1

Board Game Geek Rating

191 Ratings - Board Game Rank: Not Ranked

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Board Game Geek Reviews


  1. 6.4 out of 10

    haslo

    A great LCG, with lots of new content coming out all the time. There's some power creep IMHO (both in terms of individual cards and available comboes), but it's not bad, since the game isn't competitive, and the quests get a lot harder over time, too. See main game comment for more info and where I currently am with the game.

  2. Thies

    Quest: I found this quest disappointingly easy. In particular, the time counters that are the key aspect of many of this cycle's quests didn't present much tension due to weak effects. Most cycles tend to have one easier quest among them, but often have innovative mechanics that make them still fun. I didn't get much of that here. Player Cards: Hero Haldir is great. He's not only by far the best attacker so far in the lore sphere, he really is the center of his own style of deck. The rest of the cards includes a number of key Silvan cards and the first addition to an eagles deck we've seen in a while. Lots of good stuff in this pack. Ratings: If I were to rate any expansions to this game in the context of board/card games as a whole, they'd get an 8,9 or 10 because they are part of a game that I give a 9 to overall. However, on a separate scale within just this game system, I'd give this a 4 for the quest and a 9 for the cards.

  3. 7 out of 10

    Bayushi Sezaru

    The fourth cycle of expansions continues adding more awesomeness to Lord of the Rings LCG, in form of new heroes, cards for the decks, and new quests. Trouble in Tharbad contains a bunch of new cards for the players decks, like the new Lore hero Haldir, and the great attachment Lembas. The scenario itself is of average difficulty.

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After finding their way through several encounters with hostile Dunlending warbands, a handful of Middle-earth’s greatest heroes finally arrive at the ancient, ruined city of Tharbad. There, they hope to locate the Dwarf named Nalir, who holds information that the White Wizard believes may prove valuable in the fight against the Dark Lord of Mordor. Finding the Dwarf proves to be a matter of very little difficult, but gaining the information he can provide proves to be a greater challenge…

In Trouble in Tharbad, the third Adventure Pack in "The Ring-maker" cycle for The Lord of the Rings: The Card Game, your heroes must help Nalir extricate himself from the unfortunate predicament into which he has placed himself. You must battle Orcs, slip through abandoned streets, and seek to elude the spies from Mordor who have also taken an interest in the Dwarf and his information. Throughout the scenario’s course of events, you must remain vigilant in order to keep Nalir alive. Should he perish, so will your chances of returning his information to Saruman, and the White Wizard’s efforts to counter the threat of Mordor will be diminished.

Along with its new scenario, Trouble in Tharbad introduces a new Silvan hero, along with three copies of each new player card. You’ll find more support for the Silvan and Gondor traits, the Doomed X keyword, decks that keep their threat levels at twenty or below, and more!

Ages

13+

Players

Solo, 2 Players

Play Time

30m – 90m

Designer

Caleb Grace, Matthew Newman

Mechanics

Cooperative Game, Hand Management, Variable Player Powers

Theme

Card Game, Expansion for Base-game, Novel-based, Fantasy

Publisher

Edge Entertainment, Fantasy Flight Games, Galakta, Giochi Uniti, Heidelberger Spieleverlag

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