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Watson and Holmes
45m - 75m
2 - 5 Players
Ages 12+
This mechanic requires you to place a bid, usually monetary, on items in an auction of goods in order to enhance your position in the game. These goods allow players future actions or improve a position. The auction consists of taking turns placing bids on a given item until one winner is established, allowing the winner to take control of the item being bid on. Usually there is a game rule that helps drop the price of the items being bid on if no players are interested in the item at its current price.
Auction/Bidding
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
Player elimination occurs in multiple-player games (>2) when a player can be eliminated from the game and play continues without the eliminated player.
Player Elimination
The simultaneous action selection mechanic lets players secretly choose their actions. After they are revealed, the actions resolve following the rule-set of the game.
Simultaneous Action Selection
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Deduction
35.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Bayushi Sezaru
This is a somewhat watered down competitive version of Sherlock Holmes Consulting Detective. It is watered down because the cases are a bit easier to solve, and there are no hidden clues in the map or newspaper (they are not elements of the game). It is competitive because the players don't work together as a team, but compete to be the first to solve the cases. It is very enjoyable, and I will probably play every case ever published... but it won't become a classic like SHCD...
Cbueck13
Basically a party version of the Consulting Detective titles. Very fun and challenging. Had a great time both occasions I have found to play it.
Corsairs
Deduction games really aren't my bag, so you can take this negative review with a grain of salt. I will say, however, that it's absolutely ridiculous that this game is listed by the publisher as playable with two players. It's not. Not even a little. With two players (or even three), you're never bumping into the other investigators, which essentially removes the game's entire strategic element. At that point, it's just "place pawn, scribble notes, rinse and repeat." BOR-ing! Things are better once you get to four players, but you still have to deal with the deathly quiet of the Investigation Phase, when everyone has their nose buried in their respective location card and thus can't make a peep of noise. It's almost oppressive how silent this game gets.