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Robinson Crusoe: Adventures on the Cursed Island
60m - 120m
1 - 4 Players
Ages 14+
In programming, every player must secretly choose and commit their moves for the next 'n' turns. Then each player plays their turns out according to the choices made. The key to Action / Movement Programming is that all players choose and lock in their actions, prior to anyone executing any of their actions.
Action / Movement Programming
Co-operative play encourages or requires players to work together to beat the game.
Cooperative Play
Deck building/Pool building refers to a collection of related mechanisms. Players have a personal pool, or collection, of cards or tokens, that provide different actions and/or resources. A subset of those cards/tokens are randomly drawn each turn.
Deck / Pool Building
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
60.00
€
Original price was: 60.00€.
48.00
€
Current price is: 48.00€.
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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AdlerCiv
Sleeved with Arcane Tinmen Non Glare - Large - 220 cards Sleeved with Arcane Tinmen Non Glare - Small - 55 cards
adrbaker
This game is quite tough. Even with a great strategy and tactics, luck can still play a large part I think. I've got probably 20 games under my belt and have had the chance to play 4 players numerous times. Its fun with players who like to think critically and talk through all of the options available. Seems like with more plays, one can get better at the game which is good. Focus on the objectives, use health as a resource.
adamw
Excellent co-op. Feels very thematic, invites loads of discussion around the table and is exceedingly challenging. It is a sandbox game for sure (with sand!). My only concern now is the difficulty. Is it even possible to defeat this game? The first scenario, maybe so. But the others? No way unless the cards fall exactly right and the dice do not betray you. Some might enjoy the brutality, but I find I give up after a few crushing defeats. It feels like the game shouts a playground dare - one that I am just not willing to take up too often.