Aliens: Another Glorious Day In The Corps
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Aliens: Another Glorious Day in the Corps! is a co‑operative survival board game in which you and your team of specialist Colonial Marines will gear up with serious firepower and head into Hadley’s Hope to find survivors and answers. But you’re not alone. To survive, you’ll need to work together, keep your cool, and stay frosty to fight off relentless Xenomorph ambushes and get out of there alive.
Players can play up to six different missions, taking them into different areas from the Hadley’s Hope terraforming facility to the deep, dark recesses of an xenomorph nest. Aliens also offers an exciting campaign mode to play four of the missions linked together, so players will need to fight relentless xenomorph attacks and keep each other alive all the way to the end of the campaign. The remaining two missions are purely about survival, it’s kill or be killed. The players are dropped into the game with nothing more than a pistol. They will need to scavenge weapons and gear while hordes of Xenomorph aliens are trying to get at them. How long can you survive against the odds?
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 60m – 120m |
Designer | Andrew Haught |
Mechanics | Cooperative Game |
Theme | Miniatures, Science Fiction, Movies / TV / Radio theme |
Publisher | Gale Force Nine, LLC |
crow13
Horrible. Rules tacked on to the 1989 Leading Edge game to put out a game to grab people's money who are nostalgic for Aliens. The rules on paper look good but are horrible when put to the table. Game gets bogged down with all the cards and rules. Just awful. Play the very simple and elegant 1989 Leading Edge Aliens game. All the tension is there with minimal rules.
Dicklodge68
The combat system is horrible! It's like they took Space Hulk and Gears of Wars and omitted all the good things of those games! So your accuracy drops the more you shoot? First shot is your best shot...even at a xeno all across the board (with line of sight)? No overwatch except until the alien is adjacent? A xeno attacks but only knocks you down? No alien acid blood? The amount of stupidity of this combat system is beyond comprehension. Sloppy game design and then you used screen-shots for the artwork? That makes it sloppy, lazy, and cheap!
airjudden
I liked playing another person's game a lot. I would never own it because I am not willing to assemble the miniatures nor paint them and they are too hard to tell apart without the paint. That said, the game is a lot of fun. The cards as the timer was a really interesting idea, with cards discarded cards recycling, so that your draw deck does not run out and forces you to lose. I don't think you should be able to pick which marine is attacked by the aliens when multiple ones are equidistant: it should be random, which would spice up the difficulty, and be more realistic. But game play was a lot of fun and campaign mode was an added bonus.