Aliens: Another Glorious Day In The Corps
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Aliens: Another Glorious Day in the Corps! is a co‑operative survival board game in which you and your team of specialist Colonial Marines will gear up with serious firepower and head into Hadley’s Hope to find survivors and answers. But you’re not alone. To survive, you’ll need to work together, keep your cool, and stay frosty to fight off relentless Xenomorph ambushes and get out of there alive.
Players can play up to six different missions, taking them into different areas from the Hadley’s Hope terraforming facility to the deep, dark recesses of an xenomorph nest. Aliens also offers an exciting campaign mode to play four of the missions linked together, so players will need to fight relentless xenomorph attacks and keep each other alive all the way to the end of the campaign. The remaining two missions are purely about survival, it’s kill or be killed. The players are dropped into the game with nothing more than a pistol. They will need to scavenge weapons and gear while hordes of Xenomorph aliens are trying to get at them. How long can you survive against the odds?
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 60m – 120m |
Designer | Andrew Haught |
Mechanics | Cooperative Game |
Theme | Miniatures, Science Fiction, Movies / TV / Radio theme |
Publisher | Gale Force Nine, LLC |
Dice_and_Dragons
The components especially the cards, boards and tokens feel cheap I have already had to repair my boards and tokens. The Cards retain oils from fingers very easily. Also the miniature Assembly is not easy for friendly for people that don't regularly assemble miniatures. The entire 6 character balance level and killing of swarms of enemies feels a lot like Zombicide. The grunt system and the Endurance deck are some cool new mechanics but it's not as exciting as I hoped for. Hoping the expansion add more to it but for now would rather play Zombicide Invader instead of this.
Collection 1138
Official answers and information collection thread https://www.boardgamegeek.com/thread/2559272/official-answers-and-information-collection-thread I used Sprue cutters and Tamyia Plastic Cement to assemeble the minis.
Bockyralls
Edit: After a bunch of plays this is my favorite dungeon crawler of all time. As a bonus it also captures the setting of Aliens the movie perfectly in the theme and campaign missions. It fixes a lot of the problems with dungeon crawlers; by having a built in timer, multitude of options on what to do, no need to chase down “treasures”, freedom to customize your teams, skills, and equipment before every mission, a good, solid campaign, mitigating dice rolls and luck somewhat by employing risk management and tactical placement (which is crucial), player elimination during game doesn’t exist (unless you loose all your grunts), eliminating the classic move/hit or hit/move drag that Descent JITD and many others seems to suffer from, it isn’t super heavy and with a few plays the rules will all flow good. It gets some extra kudos for being easy to set up (unless you have two pounds of extra resin terrain like me) and an awesome mechanic for playing co op. Like it a lot. My scoring is for base game plus all the expansions.