22.00€
In stock
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adamisclassy
More birds, goal tiles, and bonus cards. More of all these things are good, but none of these do all that much to overhaul game play, but does allow players to build even more diverse aviaries. The main attraction is end round powers. Some are situationally very strong, some are provide only modest benefits. Overall they feel a bit underpowered if not played early, but still add a bit more depth to the game. Post Oceania, I have come to appreciate this set even more. I haven't played any Base + EE in quite some time, but teal powers are certainly not underpowered anymore.
Alycat
My husband wants to ban the Mute Swan from our games (on account of it being overpowered). I disagree as I think it's absolutely fine as long as I'm the one who has it, and so far whenever it has appeared it has been mine so I'm happy for it to stay!
agr18
For me, an essential expansion. Complements the main game without changing the original’s core dynamics