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October 1888: During the construction of the Metropolitan Police headquarters near Whitehall, which would later be known as Scotland Yard, the remains of a body were found. In September, a severed arm had already been discovered in the muddy shore of the River Thames.
There is another murderer roaming the streets of London in Whitehall, amusing himself by spreading the pieces of a poor woman around Whitehall, like some kind of macabre treasure hunt. The identity of this monster and his unfortunate victim are a mystery, the Whitehall Mystery.
Ages | 13+ |
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Players | 2 Players, 3 Players, 4 Players |
Play Time | 45m – 60m |
Designer | Gabriele Mari, Gianluca Santopietro |
Mechanics | Hidden Movement, Team-Based Game, Point to Point Movement, Secret Unit Deployment |
Theme | Bluffing, Deduction, Memory, Murder/Mystery |
Publisher | Sir Chester Cobblepot, Stratelibri, Edge Entertainment, Fantasy Flight Games, Galakta, Giochi Uniti, Heidelberger Spieleverlag, Korea Boardgames co., Ltd. |
Asmoridin
Fantastic. No luck, just skill, deduction, and the ever-present sense of needing to accomplish your goal before its too late.
CabbageKin
Wonderfully tense, minimum frills hidden movement game - though that tension may not suit everyone's tastes :p
Barbercaseyj
So much fun with 3 players. Extremely simple and yet very thinky, trying to outguess your opponent. Would play almost any time.