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War Chest
30m
2 - 4 Players
Ages 14+
Deck building/Pool building refers to a collection of related mechanisms. Players have a personal pool, or collection, of cards or tokens, that provide different actions and/or resources. A subset of those cards/tokens are randomly drawn each turn.
Deck / Pool Building
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Games with partnerships offer players a set of rules for alliances and teams. Partners are often able to win as a team, or penalties are enforced for not respecting alliances
Partnerships
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Medieval
39.90
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Applesauce hat
Best Two player game in my collection. !!!!Everyone that says it has too much luck involved is making poor choices in their actions!!!!!!!!! You can manipulate the amount of luck involved in the game by the various actions you can make through out the game. A player that knows how to manipulate the luck will win 100% of the time with any units against someone who just keeps recruiting and filling their bag with luck. Your actions will determine whether your bag is unpredictable or guaranteed to give you the piece you need at the right time. The game has more depth than any review gives it credit for. The quality of the pieces are top notch as well. The game only really lasts 10-15 mins but with unit drafting and different matchups this game can be played for hours and leave you still thinking about unit combinations and tactics.
Adanedhel
Sólo una partida, enormes posibilidades estratégicas en este juego más abstracto pero muy variado y rico en sus mecánicas. Deseando repetir
Arseny_Vasily
This is an asymmetric wargame on the minimap, the goal of which is to capture five outpasts, while at least one of which will be in the opponent's half. The game begins you recruit (used elimination draft) a squad of 4 unique units, which will quickly capture and defend posts for a long time, attack enemy units and prevent their attack, while a certain type of units will be appropriate for each task, so need to choose wisely, taking into account both the interaction between their units and with enemy ones. During the game, you collect the number of units of certain types you need in the bag and already directly dispose of what came from the bag on your turn, there is a small randomness in this, but the probability of the appearance of the desired unit depends entirely on how fill your bag. The game is quite skill dependent but doesn't have the same depth as chess, the strategic and tactical aspects are separated and corresponding to initial draft and bag building. A very competitive game that makes you use one's wits and play a lot of thrilling games to get it