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Viticulture World: Cooperative Expansion
Expansion of:
Viticulture Essential Edition
60m - 120m
1 - 5 Players
Ages 13+
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Farming
33.00
€
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Kickstarter – Gamefound
Board Games
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Family and Children
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Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
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Sleeves
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Paladin Sleeves
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Currently just want to offset 1 star ratings. Will definitely buy and update the rating after few games
biffta
Viticulture is such a brilliant and importantly, fun game. So excited for this fab looking expansion.
AdelinDumitru
Viticulture World manages to accomplish the no easy feat of preserving the essence of Viticulture while turning the purpose of the game on its head. No longer are you individualistic viticulturists competing for success, but now you work together as representatives of the same wine-making industry in order to face the vicissitudes of natural, social and cultural developments across the world. This cooperative expansion uses as a blueprint the mechanisms introduced in the base set and improves upon them in fascinating ways. Each game of Viticulture World lasts 6 rounds. Each of these rounds is impacted by a different event, changing the way some actions are taken and introducing new mechanisms to the game. The game is organized around the concept of thematic decks for each continent. Asia is all about changing pre-printed spaces on the board. South America introduces asymmetric player powers (that you have to pay for). Europe has players try to accomplish personal objectives. Irrespective of the deck used, the purpose of the game is the same: each player has to get to 25 VPs, and the fame marker has to reach the 10th space on its track. Each continent has a different way in which players can obtain fame, and there’s also an action space where players can directly purchase fame in exchange for money. But that’s not all – Viticulture World shines due to the innovation tiles, new and more powerful versions of the regular action spaces. Knowing which ones to add is quite the big factor in determining whether or not you are going to be victorious. And victory is quite difficult to come by! Players have to coordinate perfectly and to set up their actions in a round so that they don’t block each other. Using the Grande worker is the only way in which they can trade cards (with the exception of visitors) and resources, so this is another instance where players ought to complement their actions. It takes a lot of planning ahead, but it’s also one of the more ingenious ways of cooperating that we’ve seen, to the extent that it’s hard to believe that at some point there was a competitive version of Viticulture. A review copy of this expansion was provided by Stonemaier Games.