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Vengeance
30m - 120m
1 - 4 Players
Ages 14+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Miniatures
55.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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emoasyou
Really fun dice chucker with tons of mitigation, slight lack of variability could hinder it in future
BilakosToul
I play the game with a friend, so it was a 2 player game. The game is good. It has really beautiful artwork, lots of good quality minatures and a gameplay that is both good and... not so good. The gameplay with the dice, the upgrade system & the combat sytem is more than enough to make you happy, but the mechanics that works when you clear a den is not so good and the rounds are few. For example, when you clear a den, you finish with that, then you flip over the other side and begin with a new den that is not connected with the other dens that consist the whole board and for that reason hasn't has any continuity or any story behind. I think It would be best if the board was like a "Sin City" that the places are connected together and has to tell a story. And the rounds I would prefer to be more, because I can't catch up the upgrades that are so useful in my opinion. Nonetheless it is a good quality game that I think it can give more than the eye can meet.
Aequius
dice game, needs little luck, have some funny ideas for upgrade, little frentic because of collective dice pool